John Romero, the co-creator of demon-slaying series Doom, is working on a new FPS game built in Unreal Engine 5.
Although the classic series was rebooted several years ago with Doom and Doom Eternal, John Romero didn’t contribute to the revival. His most recent release was 2020’s mafia strategy game Empire of Sin, but he’s going back to the FPS genre for his next outing.
Romero announced the as-yet-unnamed title in a tweet(opens in new tab), advertising several job postings for the game. Details are sparse, although the tweet mentions Romero Studios is working with a major publisher to develop the game that will be based on an original IP. The online architect job posting(opens in new tab) also mentions the game will support multiplayer for PC and console, as well as “live-ops functionality”.
The job listings reveal the game will be built using Unreal Engine 5, Epic’s latest top-of-the-line game-making kit. Several eye-popping fan-made projects have already been released using the engine, including a reimagining of Skyrim and a recreation of Cyberpunk 2077.
Those amateur projects demonstrate the sheer graphical fidelity that Unreal Engine 5 is capable of capturing, but don’t expect Romero’s next project to be quite as visually brilliant. As a full game rather than a demo, it will contain a game’s worth of assets, each of which needs to be meticulously modeled and detailed. But it certainly has the potential to dazzle us using Epic’s next-generation technology, which is yet to be showcased through a full triple-A release.
Just what the game's live-ops components will be is still up in the air. Many contemporary titles follow a seasonal content model, rolling out substantial updates every few months. They could also span a
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