The universe is a post-apocalyptic world full of danger and unexpected beauty that has fascinated players for many years. From the tough moral choices in to the ambitious, though imperfect, world of, the series has always found a way to give players more than they expected. Fans are definitely looking forward to what's coming in, but that doesn't mean every new addition will be loved.
The series' legacy is mixed; while many favorite features should be kept and expanded, some aspects show what not to do. The next game needs to make some decisions to remove and keep certain aspects to please players. These are generally better storytelling and dialogue, the importance of factions, and a new way to approach building settlements. Even past those, there's a lot to think about, especially if ends up a direct sequel.
has a creative settlement system, and it should stay despite its issues. should improve this system to avoid the boring tasks and lack of impact players have experienced. Instead of having many similar settlements, there should be fewer locations with unique layouts, resources, and challenges. Right now, it's optimal for the player to repeat the same builds to make each settlement work, and that's not fun.
The Brotherhood of Steel may seem like they're a staple of the Fallout franchise, but could they be removed or replaced in the next game?
Player decisions should really matter with how settlements grow. Connecting settlements more closely to the main plot is important, with player choices influencing quests and relationships with factions. Additionally, the tools for managing settlements need to be simpler. A user-friendly interface and options for automating tasks like resource management and defense would help reduce the tedious micromanagement that can take away from the fun.
In, too many suits of Power Armor are available, which takes away from how special they should feel. Instead of being something rare and hard-earned, they become easy to find right
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