is known for its many classes and spell casters. The warlock is unique in that its spell slots can regenerate with a short rest, but it comes with having far fewer spell slots compared to most other classes. All warlock spells are cast at their highest available spell slot as well, an additional difference to other classes, which plays on the idea of borrowed power via a pact.
Of course, there are shared spells in the list between warlocks and other spell casters. Thanks to being a charisma caster, a lot of these shared spells are with bards and sorcerers, while some are with wizards, thanks to that class' extensive spell list. Despite sharing spells, it does not mean that they are equally viable for all classes, and some of the warlock's unique spells make it one of the most fun and powerful classes around.
benefits from being a Cantrip, thus meaning that a Warlock does not need to waste their valuable spell slots. It is an incredibly versatile spell that depends largely on a player's creativity. Unlike in , is constantly castable, lasting up to a minute at a time. It has to be moved with an action in combat and can move up to 30 feet from a player character. It can also be summoned up to 30 feet away.
cannot perform an attack action, but that does not mean it cannot be used in combat. It is brilliant for those brave few who want to take stealth approaches to encounters, but it can also be used to drop objects from above, like bombs, since it floats and can get to places many player characters cannot. It can only carry up to 10 pounds in weight, and its overall use can sometimes depend on what a specific Dungeon Master will allow.
is an incredibly useful Cantrip shared by many classes, adding utility to a warlock's kit. Its description is quite lengthy, giving examples of its use, but realistically, it will depend on either the creativity of a player or what the Dungeon Master will allow. It can only make a sound or an image, not both, but two casters can work
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