is a DLC-sized mod for created by Team FOLON, a group of game enthusiasts dedicated to creating and re-imagining the world of and it includes a few early-game weapons that can really give you an advantage. According to Team FOLON, the lower number of guns in is unrelated to the real-world UK gun regulations. Despite this, Team FOLON leans a bit more into haberdashery and hodge-podge, do-it-yourself makeshift and melee weapons, with some of the best weapons in the game leaning more towards the medieval.
Maintaining the base game's post-apocalyptic flair, Team FOLON takes the signature flavor and extracts it from the hills of the USA, taking players to industrial London instead. Follow 's new lore, meet new factions, and find new weapons in this free-to-play mod that is available to play now. With all this new content, it's tricky to know the strongest weapons. If you're unsure what weapons to pick up as you play, here are some of the better ones to choose early on.
For the first time, the Fallout series is moving outside the United States via an impressive, sprawling Fallout 4 mod called Fallout London.
After you exit your capsule, much like in the original no weapons can be found. You're lost, scared, and armed with nothing but your fists, so your fists must do. This isn't the best option, but your fists are all you'll have for a few early encounters. Thankfully, the prologue of this mod is only stocked with low-level mutants, so your trusty hands will be enough to see you through.
Though you don't yet have a firearm, you can collect some ammo for later on as you explore the laboratory.
Not only are the enemies before you gain your first real weapon pretty weak, but you can also run away from fights if you're not sure you can win. Use VATs mode to check your opponents out and decide if the struggle is worth the XP they reward. Keep following the quests' instructions, leading you to your first real weapon.
When you unlock the main quest, "" you're going to
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