Hello! Welcome to the 301st edition of the WoW Economy Weekly Wrap-up!
This week we take a look at the new shipment quests coming in 10.2 as well as what other systems are going to be viable such as the Dracothyst transmute. As such, we also discuss setting up alt armies and factories of workers using both old and new expansions.
My name is Samadan and I'll be your guide through the World of Gold Making!
10.2 Shipments Quests
The Barter Brick quest system was a good way to make gold depending on what quests were available in any given week. In 10.2 we have a similar system, but now Shipment Quests ...
Those of you who got in early on Yusa's hearty stew before it got pumped sky high remember that barter bricks quests were a huge money maker at the start of 10.1
10.2 is introducing the same style of turn in quests but this time we have to turn in mats by the hundreds instead of just a few. Those quests rewards dream wardens rep and dream seeds so they gonna be pretty much a requirement for everyone at the start of the patch.
Just like barter bricks quests, you can only turn in 2 per week and it can be a combination of any quests from the list below:
Khaz'gorite shipment: 15 khaz'gorite ore + 1 awakened fire + 1 awakened earth - Draconium shipment: 25 Draconium ore + 1 awakened fire + 1 awakened earth
- Serevite shipment: 100 serevite ore + 1 awakened fire + 1 awakened earth
- Cloth shipment: 125 tattered wildercloth + 25 wildercloth + 15 chromatic dust + 3 vibrant shards
- Food shipment: 50 dragon isles fish + 15 ribbed molusk meat + 15 bruffalon flank + 15 mighty mammoth ribs + 15 burly bear haunch
- Uncommon herb shipment: 25 uncommon herbs + 1 awakened frost + 1 awakened air
- Hide shipment: 15 dense hide or lustrous
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