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Steam indie hit goes against industry trends, removes all monetization
Monster Train developer Shiny Shoe is removing all in-game monetization from its Steam Early Access roguelike co-op game Inkbound, citing a change in “industry and player sentiment” as the main reason for the removal. With many triple-A games focusing on in-game currency and battle passes as a way to both fund development and make extra money, Shiny Shoe’s decision stands out.