has many wondrous things about its world, from unbelievable monsters to floating sky islands, but there are also some more subtle features that are a bit odd when analyzed. Hyrule is fairly similar between and its predecessor,, with much of the overall map remaining similar but taking into account the passage of time and the rebuilding that has been happening since the events of the first game. The beautiful games are designed to be immersive and sprawling, feeling much like a fantastical version of the real world.
Over the series, there has been a lot of important history surrounding the land of Hyrule, but very few times does anyone really dive deep into the actual land masses in the games, other than just comparing maps to other games. With the open-world nature of both and, players have spent countless hours exploring these beautiful environments. In there was even more to do with crafting unique vehicles to overcome the challenges the world provided, and perhaps all of this helped many overlook a very strange detail with this Hyrule.
Over a year after Zelda: Tears of the Kingdom released, players are still discovering parallels to Breath of the Wild hiding in plain sight.
The very intelligent YouTuber Any Austin recently released a video where they explore the rivers and bodies of water in, highlighting some very strange details. Not only does the river system not appear to connect to any ocean or other body of water, but they strangely do not change in elevation at all unless there is a waterfall. There is no water gradually going down a hillside or even having the slightest dip from the flat grid that they are on.
Any Austin's thirty-minute-long video is full of fascinating science and revelations about the landscape and is worth a watch overall, but it is also interesting to contemplate how few people have noticed this. Even after hundreds of hours of exploring and crafting rafts, it never really stood out as something odd.
The Legend of Zelda's Link is
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