Nintendo has so far explained very little about, despite it being due for release in just a few months time, as one of the most anticipated new games of the year.However, they arguably don’t need to say much. Aside from the pedigree of its predecessor,, the few details gleaned from trailers have been more than enough to generate excitement among fans.This extends to how the sequel will make full use of the ’s hardware, as exemplified by some comparison shots that highlight how much of an improvement the game will be in terms of graphics and presentation.Over on a fan-made Tears Of The Kingdom subreddit, someone has posted two in-game screenshots of Link (grabbed from a trailer analysis video by Looyigi Bros.) using his paraglider above a section of Hyrule: one from Tears Of The Kingdom, the other from Breath Of The Wild.The exact same location was used to spot the differences and though it may seem minor, you can tell that the sequel will boast improved lighting and draw distance.
The latter means objects and landmarks can be seen further out in the distance and/or seen in better detail rather than with blurry and simplified textures.‘Comparing more screenshots and looking at [distant] mountains in Tears Of The Kingdom, the LODs (level of detail) are much higher and closer, while in Breath Of The Wild you would have to get closer and then that extra detail pops in,’ explains .The obvious reason for this, as pointed out by other users, is that Tears Of The Kingdom is a Switch exclusive whereas Breath Of The Wild also launched for the Nintendo Wii U, Nintendo’s last gen hardware.As a result, Breath Of The Wild couldn’t make full use of the Switch’s capabilities. Otherwise, it wouldn’t have been able to run on the Wii U.
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