It's very easy to get side-tracked in . Not only does the game actively encourage players to explore every nook and cranny of post-Calamity Hyrule, but it also gives players a variety of game mechanics that lend themselves to outside-the-box gameplay. Speedrunners are known for blasting Link through the air with his own bombs, and partaking in incredible BOTW challenge runs. 's mechanics also lend themselves to more mundane, yet still odd gameplay moments, including letting Link ride wild animals.
heavily promotes players' use of horses for traversing the vast landscape. Wild horses roam many areas, waiting to be tamed and registered at the many stables positioned along common travel routes. Horses are typically the fastest method of getting around (aside from the aforementioned Windbomb technique), and the game makes it abundantly clear that horses are useful. What it doesn't overtly teach the player, though, is that the same mechanics for taming a horse can be used on other wild animals — to mixed results.
Despite being first introduced in Breath of the Wild, The Legend of Zelda’s Tarrey Town likely references a major part of Hyrule’s history.
Unfortunately, bringing anything other than a horse to a stable is a lost cause. The stable proprietors will not allow Link to register wild animals other than horses (though they do allow 's giant horse, which probably can't even fit in a stall), but trying will still trigger a unique and humorous line of dialogue. This makes all of Link's unconventional mounts only temporary, with them wandering off, disappearing, or dying shortly after Link dismounts.
First and foremost, it is possible — if not advisable — to ride a deer in . Deer are one of the easiest non-horse mounts to find, as they tend to crowd around both wooded areas and grassy plains, which make up the majority of 's map. They're most prominent around Hyrule Field and the Lanayru Great Spring. Deer can be pretty skittish, however, and if one deer notices
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