Resident Evil 4 Remake is a constant battle for survival, as wave after wave of the iconic Ganados swarm Leon Kennedy over 16 high-body-count chapters. But remember, this is still at heart a survival horror game. Like the original Resident Evil, and the other RE games before it, carefully managing and deploying your ammunition remains an essential mechanic. Now, one Resident Evil 4 Remake player takes this strategy to the next level, somehow finishing the entire game without landing a single shot on anyone.
So, to be clear, this doesn’t mean completing Resident Evil 4 without killing anyone. There are boss fights, scripted sequences, and areas that you cannot pass through until certain enemies are dead, so doing a complete no-kill run would be impossible without some significant glitching. No. YouTuber ‘Xenoxygene’ has created something much more elaborate and painful than just skipping huge chunks of the game. They actually complete Resident Evil 4 Remake, start to finish, without landing one single bullet on anyone.
You might remember that after the end of each RE4 Remake chapter, you get a results screen which lists enemies killed, game time, and accuracy. Xenoxygene’s mission is to make sure that every single results screen lists 0% accuracy, as in, not a single round that they fire hits even one enemy.
But there’s a loophole. Frag grenades and flash grenades don’t count as bullets, so you can defeat necessary enemies like Salazar using those, while running past most of the general Ganados. Almost sounds simple, right? Well, think back to chapter 11, during the minecart chase. If you don’t shoot the enemies in the minecarts chasing you, you can’t progress. At the same time, you’re bound to Red 9 and can’t use any
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