Xenoblade Chronicles 3 has job classes. A lot of job classes. Some are fairly broad in their gameplay application. Others are fairly specialized. And then there's the Signifer, Fiona's Unique Class.
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The Signifer is the specialist among specialists. The class revolves completely around the prospect of buffs, those helpful status effects that keep your party hale and hearty. Signifers wield spears, but their offensive output is extremely limited. It's more for show, really. And "pure healing" — a focus on keeping the team's HP topped off at all times — isn't the big picture here.
Even so, Signifers can be terrific in the right sets of circumstances — and Fiona's cool, too. Let's unlock them!
Think of it this way. If the classical fantasy archetypal healing class is someone whose magic directly restores the target's pool of health (like a sort of sentient potion doing sentient potion things, if you will), then the Signifer is more of a terrific energy drink to chug throughout lengthy encounters.
By buffing the party with extra tools to obliterate the enemy, the Signifer merrily speeds things along in a way that is uniquely theirs. The ideal setup, then, is to have a pair of Attackers and a pair of Defenders, as per normal recommendation, and then something like a War Medic for area-wide heals. While they're busy with restorative stuff, the Signifer makes the fighters all the mightier.
Of course, the alternative is to have Fiona active as your seventh party member and rely on her to cover that role while you, perhaps, add a third Attacker. If raw damage threshold is the most candid means by which to quickly dispose of powerful adversaries, Signifer Arts like Illuminate are
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