The WWEbrand is about more than just wrestling entertainment. It's a business, and the inner workings of the company often take center stage as each show unfolds. In the virtual space, there have been WWE games released on numerous platforms, and a beloved component of their releases has been the General Manager mode, allowing players to take on the role of GM and make decisions that alter the course of the in-game show. It has now been confirmed that WWE 2K22 will see the mode return.
Beginning with WWE SmackDown! vs. Raw 2006, the mode offered more variety to its single-player offerings. Similar to titles like the Football Manager series, many flocked to the GM mode for the opportunity to hire new superstars, handle the finances of the business, and even draft their own roster. No longer were WWE games almost exclusively designed with multiplayer in mind; They now had a balanced, in-depth single-player mode that was a time sink and power trip to occupy the weekends of fans across the globe.
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It's an inclusion that many have sorely missed, as it largely served as a franchise mode like the ones present in most contemporary sports games, but with pro-wrestling drama sprinkled in. General Manager mode allowed the WWE games to separate themselves from other fighting games, and solidified the WWE as a legitimate source of sports entertainment. Now WWE 2K22 will be returning to that former glory, and hopefully it succeeds.
More often than not, fans of WWE games are the same ones who tune in to the shows every week, and much of the appeal is what happens behind the scenes. Dubious alliances, corrupt corporate decisions, and overbearing bosses are
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