Delayed from its original 2021 release, Drinkbox Studios' action RPG Nobody Saves the World has finally made it into the hands of fans. Available both as a separate purchase and as part of Xbox Game Pass' ever-expanding and impressive lineup, Nobody Saves the World is a combination of Drinkbox's trademark irreverence and classic elements of a dungeon crawler. Any gamers that are fans of the genre, or of the studio's tongue-in-cheek humor, should definitely give Nobody Saves the World a look.
Players were eager to see what the studio would come up with after the success of its previous titles like the popular Guacamelee! and its sequel, and it seems like early reviews for Nobody Saves the World have been positive. Critics have praised the game's playfulness, its fun shape-shifting aspect, and its homage to earlier games in the dungeon crawler genre. With plenty to recommend it, it seems like players who have enjoyed games in a similar vein would be far from wasting their time if they gave Nobody Saves the World a chance.
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In the tradition of a classic action RPG, Nobody Saves the World starts players off with a fairly basic character who progresses over time, attaining new abilities as they battle enemies and move through the different stages of the game. Where Nobody Saves the World mixes things up a bit is when it allows gamers to transform into a variety of different forms — from horses and dragons to robots and magicians — each with different attributes and stats as well as aesthetics.
Characters are unlocked as the game progresses, and they must complete their own quests in order to raise their stats. Although this does mean repetition of quests and levels, it's a
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