After an entire decade, a sequel to has finally been announced. This announcement also comes months afterbrought Xenomorphs, facehuggers, and corporate androids back to the big screen to significant financial and critical success. These projects are very similar in both their strengths and weaknesses, as they both bring the franchise back to its absolute basics and must now figure out what to do next.
distills the franchise down to its most essential parts by mostly utilizing the first movie. Starring the daughter of Ellen Ripley, takes place on a derelict space station that is overrun by rogue androids and stalked by a menacing Xenomorph. is very similar to in the basic plot of a single woman creatively avoiding a Xenomorph until she finishes it off by destroying the spacecraft they’re both on.
The question for the sequel to is where it goes from there, as Ripley has already faced off with one Xenomorph and destroyed an entire nest alongside the Sevastopol space station. The sequel is left with only a few choices. It can either follow the path of and throw dozens of Xenomorphs at the player at once, or it can once again feature one main Xenomorph antagonist until the final act like Unfortunately, there are major issues with both of these choices.
Adding more than one Xenomorph would take away from that oppressive presence.
If the sequel follows the route and adds hordes of Xenomorphs, it will dilute the terrifying nature of the Xenomorph. The stand-out feature of is its singular Xenomorph AI that tracks the players throughout the entire game and improves its hunting skills by learning from the player’s habits. Adding more than one Xenomorph would take away from that oppressive presence. Alternatively, the sequel will have to do the same thing as the original game and focus on just one Xenomorph, which leads into another problem.
Any sequel that decides to utilize just one Xenomorph will havean extremely hard time being better than the original game. is as perfect
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