Finding and installing cyberware is the main mechanic in for making each player's version of V different. Cyberware can apply to all sorts of places across the body, from the hands to the skin to parts of the brain, and each slot has multiple options for enhancing the physical and digital capabilities of the protagonist. The options for cyberware have increased since the game's release, especially with the 2.0 update that fully overhauled 's system.
But across all categories of cyberware, there is perhaps one category where the most players agree on what to install: the legs. Leg cyberware was incredibly limited before 2.0, with only two options, but has now been expanded to include many others. Still,do any of these newer options hold up in comparison to the originals, and which legs are generally considered «the best?»
The main difference between the first two leg upgrades and the later editions are that the first two deal with increasing the player's jump height and distance, while the others provide basic speed and health upgrades. For instance, the Lynx Paws make it more difficult for enemies to detect sneaking players, decrease fall damage, and increase crouched movement speed. That's all good, but this upgrade has one major factor holding it back:it provides exclusively passive upgrades.
Each piece of cyberware in 2.0 also includes a few passive stat buffs; however, these are applied independently of the kind of cyberware that is equipped, and depends mainly on the skills a player has rather than the kind of cyberware they install.
Overwhelmingly, players prefer active powers and upgrades in games like, which they can choose to make use of, rather than straightforward stat increases. The latter may be more useful for certain builds, but it remains the more boring of the options, and it doesn't make the player feel as mobile as new jump abilities do.
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