@Kidfried It took me two tries to really enjoy the Yuffie DLC. The first time I didn't like it much as I sucked since her combat style is so much different than the main cast from the game, but then I gave it a second chance several months later and I enjoyed it a lot more. I probably shouldn't have played it right after I finished the main game again.
@Splat The enemy scaling is becoming one of my favourite things about the game. Somewhat like yourself, I’ve been playing with a few friends — one is level 15, the other is 26, meanwhile I’m level 44 — and it’s amazing how none of us feel under-levelled or overpowered when we play together. It’s great how a system like that has been implemented into the game as you don’t need to make a new character or wait for your co-op partner(s) to level up. Really great feature.
Not to mention the campaign quest scaling as well. That’s another fantastic addition.
Edited on by KAIRU
@KAIRU but doesn't that make levelling up as a feature redundant? Why not just remove it entirely?
@KilloWertz I can see that. Might also be a case of 'too much of a good thing' for you at the time. The main game is quite long, and after that epic finale I reckon this DLC might feel pretty insignificant.
Thought I have to admit I'm not doing so great on the new fighting style yet. It's really fast and really different. I like it, but it just takes some getting used to I guess. It feels kind of the same as playing FF7R the first time. It took me quite some time to master that combat system. I really love the feeling of slowly learning a combat system (or any other system in a game). Really feels like not only your character is levelling up but also your understanding of that character.
It reminds me of the
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