Did you catch all of our Wayfinder content this week? Well if you have yet to dig into our gameplay preview, and the details from the press presentation, there is no time like the present. We recently had the opportunity to sit down with the development team at Airship Syndicate and chat about their upcoming MMO dungeon crawler, and had plenty of questions answered. Learn about monetization, end game, and much more in our Wayfinder Interview.
Last week we sat down with Airship Syndicate’s CEO Joe Madureira, Design Director Steve Madureira, Director of Marketing AJ Lasaracina, and President of Airship Syndicate Ryan Stefano to talk about Wayfinder. We started the conversation with questions about the scope of the story. During the presentation the developers divulged that there will be a main story quest, but being a character-based game, I wanted to know if the main story is affected by the characters that you play.
“The main story does not change,” AJ said, “But what we're gonna do is do sort of like character specific story arcs that unlock at certain points of the game. So we're actually still working on how this is actually going to be triggered. But it may be from visiting a location that the character recognizes or encountering someone from their past that basically triggers their memories. Which they'll recall, like, pieces of their their previous lives, and then each character will have ongoing quests that grow over time, we're not sure exactly how long they'll be, but we're pretty committed to adding to them, like every couple seasons, or whatever. So even if it's, you know, an OG character who years out, like we're still adding to their story as we go. But it doesn't affect the central story. It's more like side
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