Warlord: Britannia tasks you with conquering most of a Nation by waging nonstop war with the locals. Trees will be felled, amps will be built, and an awful lot of blood will be spilled - such is the way of war. This loop will earn you plenty of money, and that money can be spent on building your Legion…but that’s not all you’ll be earning.
Related: Warlord: Britannia - Beginner Tips
The more you disrupt and annoy the locals with your rather aggressive approach to assimilation, the more Unrest you will build. Unrest is a nasty little thing that will frequently get in the way of progress, and it will most certainly result in the deaths of many loyal Roman soldiers.
Unrest is a mechanic that tracks how unhappy the local and global population of Britannia are with your continued existence. Unrest will build steadily as you play the game, and once it gets too high, the people of Britannia will start to fight back.
The higher your Unrest, the more likely it is that the locals will band together into Raiding Parties and take the fight to you. The further you are in the game, the larger the force that will be gathered. In the early game, these are fairly small - maybe consisting of 20 or so Celts. As you push further north, they can get much larger. According to the developers, they can reach well over 200 Celts, which is quite the threat.
There are two main ways to alter your Unrest, and you’ll have to use a mixture of both if you want to keep things mostly on track. Firstly, don’t be greedy when capturing Settlements. You have the option to Loot, Enslave, and Tax in any combination and degree of severity you please. The more you inflict on a population, however, the more Unrest is built. As a general rule, try and keep any
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