The most popular gacha games typically incorporate a pity system of some sort, and Genshin Impact is certainly no exception. In addition to the pity system, HoYoverse also features a soft pity system to help alleviate a player's frustration when trying to pull for a desired character or weapon.
Interestingly, Genshin Impact has both a pity and a soft pity system to compensate for its low 1% five-star summon rate. Because they never got the five-star unit they seek, many players believe that the pity system does not exist in the game. This article will explain in detail what the pity system is and how many pulls are needed to reach pity in the game.
The pity system in Genshin Impact guarantees that players will receive a featured 5-star character or weapon after a set number of attempts. In other words, if the pity for a character banner is 90, the players will undoubtedly receive at least one 5-star character within 90 pulls. Fortunately, each banner's pity count can be carried over to the next one, and the game always mentions it in the banner description.
Similarly, the soft pity method ensures that a 5-star item will be obtained slightly before the actual pity count. Due to the soft pity mechanism, if a banner's pity count reaches 90, gamers can gain the 5-star character for roughly 75 wishes.
This lower count (close to 75, at least in this example) is called the soft pity. Although HoYoverse does not explicitly mention it in Genshin Impact, it does exist. However, the community has found the soft pity count for each banner after countless simulations and analysis.
The Pity count for the Event character banner and Standard banner is currently at 90. If a player fails to earn a 5-star character after 89 attempts, they will
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