Side-scrolling Source Of Madness has all the blistering elements of a dungeon crawler, featuring nine RNG-based levels that your Cultist must battle through in order to open the fabled third gate and gain access to the Moon. Don't get attached, though; as permadeath is a core component of roguelites, you'll select a new character with their own special abilities at the start of each run.
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The fantastical realm of the Loam Lands is deliberately confusing for the first-time player, but these handy tips will have you hacking and slashing your way through monsters in no time.
There are six unlockable types of Cultist to play as when you begin your journey from the Tower Of Knowledge. These characters have randomly-generated battle stats and health capacities, as well as two starter rings that will grant you various powers. Don't worry too much about lower damage points just yet, as you will discover plenty more rings, hoods, and add-ons over your many journeys out.
At the start of your first run, only the Generalist type will be available, but don't worry - the Pyromancer class, occultists with an affinity for all things fire and brimstone, can be unlocked at an altar outside of the Cave Of Lost Souls towards the end of the first sprawling, monster-infested biome. More of these altar sites can be interacted with to unlock more Cultist types as you progress through the world.
Over the course of your multiple runs out in the Loam Lands, you will amass Blood for each monster slain. Blood is the in-game currency, used to unlock rare rings, Cultist types, and buffs in the pre-game screen when you are back at the Tower Of Knowledge. You will also gather greenish orbs called Evenstar,
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