Warhammer 40,000 has a plethora of factions and sub-factions, each with their own rich backstory and set of unique traits. The face of the Warhammer 40K brand, the Adeptus Astartes/Space Marines, have a multitude of subsects known as Chapters. The most popular of these Chapters is the Ultramarines, known for their blue armor and place on the front of Games Workshop displays and products. One of the more interesting Astartes Chapters is the Grey Knights, protagonists of the upcoming Warhammer 40K: Chaos Gate Daemonhunters.
The Grey Knights, also known as Chapter 666, are the Space Marines' designated anti-daemon force tasked with repelling hordes that come from the mysterious Warp. The Chaos faction is one of 40K's deadliest, filled with cultists, possessed Space Marines, and a slew of deamonic entities powered by the four Chaos Gods. The Grey Knights have one goal: to exterminate all Chaos forces at all costs. The Grey Knights have a rich history that dates back to Warhammer 40K's very first edition.
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Where other Space Marine sub-factions are known across the 40K universe, the Grey Knights are largely unheard of, with much of their history being purposefully deleted from the Imperium's archives. Because of this, a great deal of the Grey Knights' history is up for debate.
According to folk legends, the Grey Knights were founded toward the end of the Horus Heresy, an era in which the Emperor of Man was betrayed by about half of his forces that were corrupted by the deamonic forces of Chaos. As the conflict was coming to an end, the Emperor knew that he would likely perish and that a first-line of defense was needed to push back the Chaos.
The Emperor sent one of his most trusted servants,
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