The Guilty Gear universe is filled to the brim with fascinating lore, characters, art, and a killer soundtrack to go along with it. However, if you don't want to sit through a four-hour-long cutscene to get caught up on things, all of it will probably be lost on you as you focus on the thrilling gameplay.
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Every character has a robust backstory with unique personalities that shine through in their playstyle and overall design. What sets Guilty Gear apart from most other fighting titles is its wacky but focused world-building, lore, and lovable cast, that has you wanting to learn more about what's going on in the grand scheme of things.
Originally called the Ecosystem Evolution Project, Vince MacDonell started the Gear Project in 2014 to advance human evolution to the next level. This project was initially launched to help fight terminal diseases and adapt the human body to sustain more rigorous environments. Vince would bring his former students Fredrick Bulsara, That Man, and Aria Hale aboard to undertake the research of Gear Cells.
In early 2014, That Man would complete the "Gear Cell" theoretical assessment, essentially a stem cell that can tap into the Backyard, an alternate world with unlimited energy known as Magic. Integrating Gear Cells with a patient's organs will improve many other cellular activities and show vastly superior functions. Things such as improved muscular strength, near-instantaneous healing, enhanced hearing, and more were now possible due to Gear Cells. It took until 2015 for the team to stabilize using Magic on the Gear Cells, which allowed them to fuse them to the material world.
However, after the team's successful attempt at
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