Warhammer 40,000: Boltgun is a great example of bringing modern technology to bear on old-school ideas. This is a boomer shooter that looks like it was made for boomers – we’re talking the cool ones that were rocking 486s and Pentiums – but while it might be dressed like a retro shooter in the vein of Quake and Unreal, this is a 4K, 120fps FPS frag-fest that zips along with a brutal amount of speed and aggression. Add in the Warhammer 40K license, and you’ve got a winning, and unabashedly punishing, formula.
Warhammer 40,000: Boltgun has you in the hulking metal armour of a veteran Space Marine and sets you on the path to piety by purging worlds of heretics, daemons and the agents of Chaos. Warhammer 40,000 has always offered its science fiction setting and tabletop gaming with a side order of brutality and gore, and Boltgun settles itself firmly into this territory within moments of you crash-landing on the planet.
You begin with a chainsword – one of the coolest weapons in a Space Marine’s arsenal – and all it takes is a quick rev of its motor to launch yourself at the nearest enemy and turn them into red spongy bits on the ground. Tougher enemies might need a few goes, but if you run out of ammunition it’s a capable backup to have to hand.
It’s onto the ranged weaponry soon enough, and as you’d expect you’re gifted a titular Boltgun to begin with. This gruesomely powerful weapon has much the same mushy transformative powers as the Chainsword, but you can be a bit further away this time. Weapons in Boltgun feel incredibly powerful, with tangible weight and a cacophony of sound effects each and every time they’re fired. Your arsenal expands as you progress, but as standard weaponry goes, you can’t beat a Boltgun.
If you’ve
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