Unity has announced two new AI tools for its development suite, both of which aim to bring powerful new technology to developers.
Unity Muse offers AI-driven assistance for creators, offering a teaching and search tool for those using the Unity engine, while Unity Sentis allows developers to embed neural networks into game builds.
Unity Muse is the most straightforward of the two products and essentially amounts to a sophisticated chatbot that will allow users to receive adaptive advice through the development process. That said, according to the announcement, the «eventual goal of Muse is to enable you to create almost anything in the Unity Editor using natural input such as text prompt and sketches».
If this were to be realized, it would allow developers to circumvent the programming process, by having an AI do the heavy lifting. However, whether or not Unity will be able to achieve this lofty ambition is another matter entirely. Even as is, though, Muse promises to be a powerful teaching tool that could do a great deal to assist developers.
Unity Sentis, on the other hand, will incorporate AI into game builds themselves. «At a technical level, it bridges neural networks with the Unity Runtime, but the possibilities that Sentis unlocks are near endless,» claims Marc Whitten, Senior Vice President, and General Manager at Unity Create Solutions.
Currently in closed beta, Unity Sentis enables you to add AI functionality to your games. In practical terms, this allows you to have your builds generate AI driven content in real-time, be it dialogue, assets, or animations.
Judging from the trailer, the results are impressive, but still fraught with the sort of uncanny eerieness that you might expect from AI-generated assets. While
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