The current Unity CEO and former EA boss, John Riccitiello, has said that if studios don't consider monetization in their games during the creative process, they're a «f***ing idiot,» but has since apologized for his comment.
During a recent interview with PocketGamer.biz, the CEO discussed the announcement that Unity and IronSource would be merging, while also touching on the criticism both companies have received regarding the inclusion of monetization during earlier development.
«Ferrari and some of the other high-end car manufacturers still use clay and carving knives,» Riccitiello said. «It’s a very small portion of the gaming industry that works that way, and some of these people are my favourite people in the world to fight with--they’re the most beautiful and pure, brilliant people. They’re also some of the biggest f***ing idiots.»
The CEO went on to elaborate on his former comment, explaining that the games industry has changed over the years, saying, «It used to be the case that developers would throw their game over the wall to the publicist and sales force with literally no interaction beforehand. That model is baked into the philosophy of a lot of artforms and medium, and it’s one I am deeply respectful of; I know their dedication and care.
»But this industry divides people between those who still hold to that philosophy and those who massively embrace how to figure out what makes a successful product. And I don’t know a successful artist anywhere that doesn’t care about what their player thinks. This is where this cycle of feedback comes back, and they can choose to ignore it. But to choose to not know it at all is not a great call."
Following Riccitiello's comments, he's received backlash from members of
Read more on gamespot.com