An early video from the development of Uncharted shows off the classic action game's innovative technology, including its realistic animations and dynamic camera. Naughty Dog's 2007 title, which has since grown into a massively popular franchise, was renowned upon release for its technical achievements and cinematic storyline. With an Uncharted movie starring Tom Holland set for release on February 18, the archaeological adventure series has once again found itself in the pop culture spotlight.
Since the very first Uncharted installment, Naughty Dog has placed players right in the middle of action setpieces inspired by big-budget Hollywood films. The first game delivered intense and interactive action sequences, which were further enhanced by lifelike animations and dynamic camera movements around protagonist Nathan Drake. 2009's Uncharted 2: Among Thieves emphasizedthe use of extensive motion capture performances to further enhance this realistic quality, with extensive field research and an improved suite of motion capture hardware setting the bar even higher when Naughty Dog released Uncharted 3: Drake's Deception. The series' first PlayStation 4 installment, Uncharted 4: A Thief's End, added larger dynamics environments to make exploration even more breathtaking.
Related: Watch: Uncharted's Best Chase Scene Explained By Naughty Dog
Animator Jonathan Cooper recently posted a video to Twitter which shows off early Uncharted technology prototypes. While the features may seem mundane now, back in 2007 the detailed animations and cinematic camera movements were an incredible feat for realism and immersion. Various animations allow characters to convey emotions during gameplay, realistically traverse environments, react to
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