UFL, the free-to-play football simulator, has teased its gameplay. The game has been in development for the past six years and is set to arrive sometime in 2022, "when it's ready." UFL developer Strikerz Inc has also announced that it has signed Cristiano Ronaldo as its cover star. Set to rival the likes of FIFA and eFootball, UFL is based on the Unreal Engine and the gameplay trailer shows off the looks, player likeness, in-game menus, customisation options, and the platforms on which it will be available when it debuts.
Strikerz Inc is a relatively new studio, based out of Belarus. Through a posted on YouTube, the developer showed off the gameplay of UFL. The free-to-play football simulator is in its final stages of development and is slated to release sometime this year, as and when it is finished, as per the studio. Alongside the video, the developers also gave an insight about the game to IGN.
When it is launched sometime later this year, UFL will be available to play on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S/ X.
The video shows that UFL will get ranked as well as unranked modes, have offline modes, along with support for 2v2 and 3v3 matches. Strikerz Inc also mentioned the game will get unspecified "special events." The primary mode in the football simulator will be a flagship mode — UFL's global online football league. This mode will allow players to create their own teams and play in a "fair, division-based matchmaking system." There will be multiple seasons over the course of a year with one player being crowned UFL champion at the end of the year.
Stikerz Inc promises that matchmaking will be based on players' and teams' skills with no handicaps involved. Once players progress high enough,
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