Players should expect The Elder Scrolls 6 to take a different perspective with its vampires from Skyrim, because each Elder Scrolls game features a different breed. Vampirism in Bethesda's fantasy universe occurs through a contractible disease, though the «scientific» name given to each of these diseases changes from region to region. In Skyrim, it's referred to as Sanguinare Vampiris, and if players fail to cure it after contracting it from a vampire, it will turn them into a vampire, which is much more difficult to find a cure for.
In Oblivion, the fourth installment in The Elder Scrolls series, the disease was named Porphyric Hemophilia, which players can also contract via an opportunity with the Dark Brotherhood, TES's guild of assassins. Another form of vampirism is called Noxiphilic Sanguivoria, which, unlike Oblivion's strain, does not cause the host to be weakened or harmed by daylight and instead gains intense strength during the night.
Skyrim: Everything to Know About Vampires
Each Elder Scrolls game to put a new spin on the classic monster has had its pros and cons. Many Skyrim players have debated if playing as a vampire adds much to the experience. On one hand, players can get marginal buffs as spellcasters, however, it requires they also keep up with feeding, or drinking the blood of others. While playing as a vampire, players will be unable to complete the Companions' questline or fight for the Dawnguard. Others wager that it adds an intriguing challenge to Skyrim, though, so it's a neat feature for veteran players to check out during a playthrough. Still, players can expect all this to change with the next Elder Scrolls installment, and it would be interesting to see the vampires take a shape unlike
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