Total War: Warhammer 3 ranged units can no longer fire freely through friendly forces in the strategy game, as a recent buff allowing them to ignore friendly units in line of sight is reverted by Creative Assembly in a new hotfix. The change, intended to make ranged units fire more reliably, lead to a rather hilarious but unquestionably busted strategy of stacking large numbers of units directly on top of one another.
The original change reads as follows: “To prevent instances where ranged units hold their fire because a friendly unit is in the line of fire, overlapping units are now considered part of the same unit. This should ensure that ranged units can more consistently carry out firing orders.” However, Creative Assembly admits that its implementation was “a bit overzealous.”
“Not only did it address the LOS issue,” Creative Assembly says in a post addressing the hotfix, “it allowed ranged units to stack and fire in a way that largely negates the importance of positioning your troops.” Positioning is a critical part of the strategy that makes Total War battles special, so this change definitely felt out of place.
Total War YouTuber Milkandcookies addresses the “terrible and hilarious” change in a recent video – using that phrasing partly because it makes stacking ranged units into a very strong strategy, but also because it just looks very silly. Units can be clumped together into a tight-knight crowd of units just pouring barrages of ranged weapons fire and magic through their own units into the enemy forces.
Milkandcookies notes that this change is “very abusable” against the AI, but also quite strong in competitive player versus player encounters. Thankfully, this hotfix means you won’t have to deal with it any
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