Tiny Tina’s Wonderlands is a huge deviation from the standard Borderlands games, combining the world and gameplay of the series with new innovations, settings, and more inspired byDungeons and Dragons. After Tiny Tina’s Assault on Dragon Keep, it does seem like a fitting spin-off of sorts for the franchise. One other big change, alongside the addition of magic, is Tiny Tina’s Wonderlands’ approach to classes.
If this was a Borderlands game, it would stand to reason that there would be four classes all based on the character themselves. However, Tiny Tina’s Wonderlands players take on the role of the Fatemaker and can pick from one of six classes. They will always have a primary class, but they can pick a secondary class down the road, creating some fascinating character builds along the way. Previously, Tiny Tina’s Wonderlands had confirmed the BRR-Zerker, the Clawbringer, the Stabbomancer, and the Spellshot. Now, it has pulled back the curtain on the final two classes.
Tiny Tina's Wonderlands' Spellshot Class Looks Like a Great Choice for Fans of Borderlands' Sirens
These two new Tiny Tina's Wonderlands classes are the Graveborn and Spore Warden. Graveborns are described as “Death-touched acolytes who sacrifice health to unleash devastating Dark Magic attacks and become the phantasmal Reaper of Bones, accompanied by their manic Demi-Lich companion.” In terms of gameplay, the Graveborn is a master of kill skills, spells, and Dark Magic, with action skills sacrificing HP to deal Dark Magic damage. Any spell the Graveborn casts also causes the Demi-Lich companion to cast a spell as well.
Full skill trees for the Graveborn have yet to be revealed, but two abilities have been confirmed:
The Spore Warden in Tiny Tina’s Wonderlands
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