Developer Gearbox Software has slowly been releasing details of its upcoming Tiny Tina's Wonderlands ahead of the game's launch later this year, and fans of the follow-up to Borderlands 2: Tiny Tina's Assault on Dragon Keep have been eager for more news. With confirmation that Tiny Tina's Wonderlands has recently gone gold, players will be able to finally get their hands on the game in a matter of weeks. In the meantime, whatever details and features can be gleaned from trailers and development updates have been keeping them sustained.
With a combination of classic fantasy-themed tabletop role-playing and the Borderlands series' signature looter shooter zaniness, Tiny Tina's Wonderlands marks a slight departure for the franchise. The game features Tina as the dungeon master, and players will have to navigate the overworld as well as the fantasy-themed areas within the game, all while taking out enemies and dancing to the tune of their tiny DM who could change the world at whim. While a handful of details have been released prior to the game's launch, there is still much that gamers will only know once they actually get to play Tiny Tina's Wonderlands. However, the reveal of all six playable classes has raised some questions, one of which is the overabundance of character Companions.
Tiny Tina’s Wonderlands Should Double Down on The Spore Warden’s Bow
Now that all six of the playable classes have been revealed, gamers are able to get a good look at the abilities and playstyles on offer ahead of Tiny Tina's Wonderlands launch to see who and how they might like to play. From the icy Brr-Zerkers to the nature-based Spore Warden, the game offers a fair few options. Each class has its own abilities, stats, and specialties, and
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