Monolith Productions is hiring for its upcoming Wonder Woman game and has revealed it will have procedural storytelling.
Revealed in a tweet by narrative director at the studio Tony Elias (opens in new tab), Monolith is looking for a senior game writer to work on its upcoming Wonder Woman game. In the tweet, Elias gave a little context to what the job role will entail as well as revealed more about the project by writing: "Apart from creating characters and writing tons of excellent dialogue, you will learn more about procedural storytelling than you thought possible."
Game writers! Monolith is looking for a Senior Game Writer to help us build our Wonder Woman game. Apart from creating characters and writing tons of excellent dialogue, you will learn more about procedural storytelling than you thought possible. https://t.co/nFrHDL73lTJune 8, 2022
The job listing (opens in new tab) that was shared in the tweet also features a huge emphasis on "procedural content" including "procedural conversations" and "procedural dialogue." What this could mean is that each time you play through the Wonder Woman game, you may experience different sides of the story or hear different lines of dialogue compared to your last playthrough. Given Monolith's previous work on the Middle-earth games, it seems somewhat likely that could be describing something linked to the Nemesis system that the studio used to great acclaim in those games.
If this is the first time you’re hearing about the Wonder Woman game, or just simply forgot it was in the works, here’s everything you need to know about the Warner Bros. game. First revealed during The Game Awards 2021, the Monolith Productions title has remained mainly low-key since its surprise reveal.
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