One of the defining aspects of Persona is its dichotomy between its traditional dungeon crawling and turn-based combat, alongside its immersive social simulation elements. Players get to know their party members, among other friends/acquaintances, over the course of the game. There's narrative choice, side quests, unique interactions, and more, all tied to the limited amount of time due to Persona's calendar-based gameplay progression. In a way, Fire Emblem: Three Houseswas at least partially influence by this dynamic in Persona 5, even if Three Houses social simulator in Garreg Mach Monastery was an evolution of similar systems in previous Fire Emblem games.
Byleth getting to know their students over time added some Harry Potter flair into its traditional system of unit support, giving players added depth and context for the many unit interactions in-game. Assuming the rumors are true, and a new Fire Emblem game is on the horizon after Three Hopes, some version of the social aspects in Three Houses will undoubtedly be iterated on in the next entry. Bringing back some of the social aspects of the support system from Three Houses will undoubtedly make supports more compelling in the next Fire Emblem as well. That being said, doubling-down on the social simulator like Persona 5 would make the next Fire Emblem special.
The Nintendo Switch 5 Years Later: Becoming a Must-Have Handheld
Supports in Fire Emblem: Three Houses were an ambitious expansion of the deviations made in the Fire Emblem Fates games, allowing players to increase bonds between units through unique scenes and moments. Instead of unique mid-combat conversations or brief scenes, Three Houses contextualized supports into an entire metagame, based around the
Read more on gamerant.com