Greetings, Adventurers!
One of the most exciting new features coming is our first-ever 10-player raid, the Hive of Gorgons. After defeating Medusa in New Olympus, players will learn of a new threat. The Gorgons have risen, and they’re raising an army of the Hercyne. To stop them, you’ll have to assemble a team of powerful players, enter the hive, and navigate a gauntlet of challenging puzzles and epic boss battles.
Get an inside look into the Hive of Gorgons before it releases on October 15 alongside New World: Aeternum.
When it comes to endgame PvE content in New World: Aeternum, this raid is the pinnacle. It’s definitely a step above Mutators and even though it’s similar to the Sandwurm Trial, there are more complex mechanics. Our main goal is to layer together a lot of familiar mechanics, while raising the bar for both difficulty and rewards.
We wanted to make sure the effort is worth the time so we’ve included some of the strongest possible gear and increased the maximum Gear Score to 725. We even added 3 powerful, new Perks (1 for weapons, 1 for armor, and 1 for accessories) exclusive to the Hive of Gorgons raid.
We didn’t want to leave crafting totally out of the loop. The Hive of Gorgons raid drops a special new crafting material that players can use to craft 725 Gear Score equipment. There’s some prep work though, so its vast magical power doesn’t overwhelm the materials, plus one more very rare type of crafting item that will remain a secret for now.
We expanded our 10-player content to a longer-form raid to bring players something special. When developing content this large, there has to be a solid foundation, so we documented extensively before jumping into production. Our philosophy was actually to keep things simple rather than overcomplicate it. We think about a few things when designing raid bosses:
Responsibilities for players beyond just hitting the boss to help each other and feel like a team.
Wholly new mechanics that challenge players in ways
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