Minecraft is a game that has been taking the world by storm for well over a decade now, yet it feels as though it has been a part of our lives and our gaming histories for as long as we can remember. With the new release of Minecraft Legends, the latest action strategy spinoff from Mojang, it’s worth taking a trip down memory lane to take a look at exactly where this industry-changing saga began. How did this sandbox game become one of the best-selling games of all time?
Minecraft was initially created by Markus “Notch” Persson, a Swedish game programmer. Markus Persson had worked for King for over four years until 2009, when he began full-time development on Minecraft. His idea brewed from a game he was developing titled “RubyDung”, an isometric base-building game, and from Markus seeing Infiniminer, a block-based mining game. With the first-person perspective, blocky visuals, and building elements from Infiniminer, and the RPG elements/base building from RubyDung, Minecraft was born.
Markus stayed with the growing team at Mojang (of which he was the founding member) until September 2014, when Microsoft announced a $2.5 billion acquisition deal to purchase the company. From there, he decided to step away from game development.
The lead designer of Minecraft since 2011 has been Jens “Jeb” Bergensten, who had been co-developing Minecraft with Persson since 2010, took the lead designer role in 2011, and assumed full creative control in 2014 upon Persson’s departure.
The original version of Minecraft, which is the Java Edition of the game, began development in 2009 with various Alphas and Betas leading through 2010 to the beginning of 2011. The full version, titled “1.0 - Adventure Update” released on November 18th, 2011. This
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