Magnum Studio has a new hotfix for The First Descendant, adding matchmaking to Infiltration Operations on Hard mode. However, it also makes several other positive changes, including removing Immunity Spheres from Named Monsters.
It further acknowledged the current monotony of Named Monsters and will look to add more unique traits “soon.” Encrypted Vaults also dole out increased Rare basic materials, which can now drop from Elite Vulgus in Field Missions and Infiltration Operations. The duration of messages for party invites is also improved.
However, the most welcome change is the Descendant Instructor’s lines having increased duration. Though there isn’t an option to revisit previous dialogue, the development team is working to address this. Check out some of the patch notes below, including improvements to optimization like reducing CPU load when shaders are generated (though you’ll have to generate shaders again as a result).
The First Descendant is available for Xbox One, PS4, PS5, Xbox Series X/S and PC. Check out our review here.
The First Descendant Hotfix 1.0.2
Content Improvements
# Director’s Comment
The Dev Team acknowledges the community’s concern about the monotonous patterns of Named Monsters and strives to enhance them.
In particular, we’ve noted that the pattern involving breaking spheres in a specific order isn’t appropriate for public matching and have decided to remove it immediately.
As new patterns are developed, we will soon update the patterns of existing Named Monsters one by one.
As Named Monsters frequently appear in Hard difficulty and Special Operations, we will continue working towards diversifying their patterns.
# Director’s Comment
The most efficient way to farm rare basic materials is still through Encrypted Vaults, but for those who prefer hunting monsters, we have updated Field Missions and Infiltration Operations to drop these materials too.
The Dev Team will closely monitor the overall farming status and do our best
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