As an action RPG with some Soulslike elements, Black Myth: Wukong has a deep and expanding skill tree to explore. Unlike a lot of other skill trees, this one only has a few stat-buffing skills while the rest add or modify your existing moves. This makes each skill feel more impactful, but also puts a lot more pressure on you to make good choices early on to know what will or will not help you beat the early bosses. And make no mistake, these bosses won’t go easy on you. You have a long journey ahead of you in Black Myth: Wukong, so make sure you get off on the right foot by knowing which are the best skills to get first.
The easiest stats to recommend putting a few early points into are Robust Construction and Rampant Vigor. These are the only two pure stat-increasing skills, with the former being one of the few ways to increase your health and the latter adding more stamina. It will be a while before you find more options to increase either of these stats, or improve your healing gourd, so these are a safe way to muscle your way through tough bosses.
The first spell you get access to in Black Myth: Wukong is Immobalize, which almost feels overpowered from the start. It allows you to freeze any enemy or boss in place so you can wail on them without fear of retaliation, or give yourself a moment to heal and regain your composure. It is best used offensively, and the Crash upgrade makes it even more effective. You can invest two levels into this skill that each increase the amount of damage you deal to an enemy you have frozen with Immobilize.
Composure will take a little bit of investing to reach in the Stamina branch of the skill tree, but it is well worth it. Normally when you dodge while in the middle of a combo, you will start over once you start attacking again after the dodge. This prevents you from doing the powerful finisher to your combo in most cases since bosses don’t generally hold still long enough for
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