It's been confirmed recently that Tekken 8 is in development and that the studio will be using Unreal Engine 5 to make it. With a long history, stretching back across decades, the series has been a staple for many gamers, with the third entry going down as one of the best fighting games ever, up there with the likes of Street Fighter 4 and Soul Caliber. The fact that there are eight installments in the franchise, plus a few spin-offs, doesn't seem to have dwindled the popularity of the games.
Tekken 8 was revealed to be in development during the PlayStation State of Play event on September 13. The trailer shows a high-octane fight between two of the series' mainstay characters, Jin Kazama and Kazuya Mishima. The teaser gives particular attention to the detail in the character models, as well such nuances as rain droplets rolling off their faces. At the moment, there is no release date for this upcoming title, but the trailer itself makes it look like it's going to be another interesting entry, and a recent interview with the studio unveiled some more details about the game.
PlayStation Store Lists PS1 Game Tekken 2 for Nearly $10,000
In a recent IGN interview, Bandai Namco Entertainment General Manager Katsuhiro Harada said that the team had made the move to Unreal Engine 5 for this Tekken installment. This will represent the second game in the series to use Epic's Unreal software, with 2017's Tekken 7 using UE4. Before that, the games utilized in-house development kits. Harada says he is very excited about the move to UE5, adding that all models from Tekken 7 have been «totally discarded,» with everything being rebuilt in Unreal. He goes on to say that Tekken 8 originally started on Unreal Engine 4 before the assets were
Read more on gamerant.com