Let’s get the obvious out of the way: Teenage Mutant Ninja Turtles: Splintered Fate is an awful lot like Hades. Instead of venturing through the Greek underworld as a demigod, you’re fighting through New York City as the Teenage Mutant Ninja Turtles. TMNT: Splintered Fate is a roguelike action RPG where each run is a little bit different, partly thanks to having four playable characters instead of one.
TMNT: Splintered Fate’s story begins with Leonardo training, only to be ambushed the Foot Clan and Shredder, who breaks the news that Splinter has been kidnapped. This starts a chain of the Teenage Mutant Ninja Turtles facing off against the Foot Clan, as well as some other groups that have it out for the Turtles.
As a roguelike, progress is made through repetition. At the start of a run you can choose which of the four turtles you want to play as, with each having their own unique specials and skills. Michelango has the largest attack area size and has the most chance to deal multi-damage. His tool is taunting, which damages enemies and briefly stuns them when they are hit. Leonardo has a master strike that hits at the end of a combo, and his base tool is throwing three shuriken. Raphael has increased chances to deal critical hits, and his tools are a turtle line that pulls enemies towards him while dealing damage. Finally, Donatello has a shield blast that deals damage and briefly makes him immune to damage. His tools also charge 80% faster than the others, and at the start of each level he regains some health.
While all of them have these unique abilities and own weapons, the basic combat remains the same for all. That is getting in close and dealing damage to multi enemies in various ways. Even so, my personal preference was Donatello purely because of the health advantage, and being able to use tools faster than others.
Of course, picking your Turtle of choice is just the first step. Every run is different due to the random nature of the bonuses you can acquire. You
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