If you visited arcades in the late ‘80s or early ‘90s, you surely remember the golden age of beat-em-up games. Cabinets like Teenage Mutant Ninja Turtles, The Simpsons, X-Men and more followed a fairly simple formula: take a popular franchise and have its characters cut through swaths of bad guys, throw in some environmental challenges to keep the levels from getting too repetitive, and top it off with a big boss battle at the end. But the real draw was multiplayer — these games let four or even six friends (or strangers) play simultaneously, a totally chaotic but thrilling shared experience.
Given the popularity of the TMNT franchise, it’s no surprise that both the original arcade game and its sequel Teenage Mutant Ninja Turtles: Turtles in Time were both ported to the NES and SNES, respectively. As a pre-teen, my best friend and I spent untold hours playing these ports, as well as the arcade games on the too-rare occasions that we could get to the mall.
I clearly have a lot of nostalgia for these games, and I’m not alone. Last year, developer Tribute Games announced Teenage Mutant Ninja Turtles: Shredder’s Revenge, a brand-new beat-em-up title inspired by the arcade games of yesteryear. The game features retro pixel-art, two different game modes, online and local multiplayer (up to six players online), and seven playable characters, including the four turtles, Master Splinter, April O’Neil and Casey Jones. On the surface, it seems to have everything you could ask for in a modern version of an arcade classic, and Tribute’s comments prior to the game’s release showed a deep love for the source material.
After a week playing Shredder’s Revenge on the Xbox Series S, PlayStation 5 and Nintendo Switch, I can confirm that
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