Grand Theft Auto 6 is set to release on PS5 and Xbox Series S/X sometime in 2025. The game is likely to be a highly demanding title that pushes the current-generation consoles to the limits of their capabilities. The lower-end Xbox Series S has run into hardware bottlenecks in the past when it comes to new releases, and concerns have been raised about whether the console would be able to run GTA 6 without problems. Take-Two Interactive CEO Strauss Zelnick has now downplayed those concerns, saying he is “not worried” about GTA 6 performance on Xbox Series S.
At Take-Two's second quarter FY 2025 earnings call, Zelnick was asked if there were concerns about performance issues for GTA 6 on Xbox Series S, considering it was “by design a lower specced console” and the next Grand Theft Auto title would presumably push a “lot of boundaries” technically.
“We support the platforms where the consumers are for as long as they're there, and we find a way to support platforms despite different levels of tech. Our labels are really good at that,” Zelnick said in response.
“I'm not really worried — I've never worried where hardware was going, and I've said this many times over the years. Because, first of all, I don't worry about things over which I have zero control
“And secondly, I do believe in the audience. The audience is going to show up if you have great properties. And so, we just have to make sure to be on an array of platforms, and if one platform diminishes in value, there's always another one. So, we're seeing great growth in PC right now, for example.”
Zelnick said the PC was going to be an increasingly important part of the console business going forward and supporting the platform wasn't going to be complicated for Take-Two.
“So, the bottom line is we are selective about which platforms we support. We make the tech work when we can make it work, as long as the audience is big enough to make that worthwhile,” Zelnick concluded.
While the Take-Two boss talked about
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