allows players to build Outposts that extend their colony's influence and help Specialists explore the World Map. Each Outpost will require a Specialist to be trained at an Outpost Depot, then players can choose where to place them. There are several types of Outposts and resource deposits, but only one Outpost is allowed in each sector of the World Map.
Since is a city-builder, players will first need to construct an Outpost Depot building in their colony by using50 Wood, 45 Plastic, and 30 Metal. The resources can be traded or collected at the colony using a specific type of collector for each material. Once the Outpost Depot is built, players will be able to send a Specialist to it. The Specialist will be gone once they become a Settler, so players need to make sure they don't get rid of too many Specialists at once. After a Settler is created, they will be transported to the World Map so an Outpost can be built.
There are two Major Outpost types that players can build: regular Outposts and Engineer Outposts. There will only be one allowed in each sector, so players may need to demolish certain Outposts to make room for more valuable ones. Unlike Engineer Outposts in , the regular Outposts aren't required to complete the main story.
Players will need to unlock the Outpost Depot using Science Points in the Safety branch of the Tech Tree.
Placing an Outpost in the right spot on the World Map can be tricky as only one type of Outpost can be placed, but there may be multiple resources available. It will likely come down to which resource players need most. For example, if a Pandemic catastrophe is coming or has already hit the colony, players may need to stock up on medical supplies. Placing a Scavenger Outpost in a
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