Super Smash Bros. is the only official Nintendo-made brawler which features an array of first and third-party characters alike throughout its iterations. When it first launched back in 1999 on the Nintendo 64, it quickly garnered a following of die-hard fans. The game was often praised for its fast-paced, unique gameplay and its ability to bring a fresh take to the overall fighting genre.
Following the launch of the GameCube, Nintendo released its second iteration of the Super Smash Bros. franchise: Super Smash Bros.: Melee. With it came an even larger fan base and a lot more attention to the Smash games. So when the underwhelming Super Smash Bros.: Brawlwas released on the Wii in 2008, a group of fans decided to take matters into their own hands with Project M.
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Project M was a fan-made Super Smash Bros. Brawl mod, active from 2011 until 2015. The mod was created by the community group known as Project M Development Team (PMDT) to align Brawl closer to its predecessors due to the overwhelming dissatisfaction with the new changes. Brawl was said to be much slower-paced compared to Melee, have clunky fight physics, and, most frustratingly, the game featured chance elements while removing the need for skill. The community believed that the big changes between Melee and Brawl were due to Nintendo attempting to draw in a more casual audience to the Smash series.
But for fans like those behind Project M, the changes were unacceptable. So, PMDT took matters into its own hands and aligned Super Smash Bros. Brawl closer to the gameplay of Melee that the hardcore fans know and love. PMDT's goal was to make a more tournament-friendly version of Brawl by making adjustments to the
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