Super Smash Bros. Ultimate set out to be an expansion on all the franchise's key departments, and it certainly managed that. The game's staggering roster didn't just swell to new heights in terms of pure size; it also brought more franchises together than ever. Super Smash Bros. Ultimate is filled to the brim with Nintendo IPs and non-Nintendo representatives alike, resulting in the most dense and diverse Smash game to date. Its sheer volume of content makes it hard for any future Smash game to do anything other than stand in Smash Ultimate's shadow, but with a little creativity, the next Smash game might still stand out.
Appealing to indie video game fans would be a great way to make the next Smash game special. Smash Ultimate had a noteworthy relationship with indie games, but it didn't quite go as far as some fans might have liked in the indie department. This seems like a great way for Smash to expand in its next installation. Rather than focusing on other AAA developers, the next Smash game needs to strike deals with a mix of AAA and indie developers in order to paint a more detailed picture of the game industry. The sixth Smash generation could feature characters that Smash Ultimate fans only dreamt of.
Super Smash Bros.: The History of Project M
There's certainly a good variety of ways that indie games got some attention in Super Smash Bros. Ultimate. Mii Costumes made Smash Ultimate accessible to a variety of IPs that didn't get playable fighters of their own; Sans from Undertale is a particularly good example of an indie game costume. The Spirits largely used in Smash Ultimate's World of Light story mode also held some indie characters like Shantae. The Shovel Knight franchise was even lucky enough to get an Assist
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