Problems continue to mount for after a gameplay trailer showed combat sequences at Sony's February 2023 State of Play. Worries that the title would be live service were confirmed, and new concerns about the game requiring constant online connection have only further hurt its reputation. However, what might be the most condemning flaw the State of Play revealed was something developer Rocksteady Studios was always expected to knock out of the park: combat.
Rocksteady Studios is the developer of the beloved series, and is supposed mark the company's exciting return to the Arkhamverseafter it appeared to end the multimedia franchise in 2015. Indeed, fans have missed using the Caped Crusader and his allies in the series' excellent freeflow combat system, which remains one of Rocksteady's highest achievements. The prestige of this combat system has made Rocksteady's involvement with doubly exciting. After WB Games Montréal's failed to impress players, fans could seemingly rely on a more reliable developer to make stronger DC game.
's first extended gameplay trailer, viewable on PlayStation's YouTube channel, may have dispelled the high expectations for its combat system, though. As 's Technical Game Designer Tim Hanagan explains in the trailer, "." This means 's playable Suicide Squad members — Harley Quinn, Boomerang, King Shark, and Deadshot — have distinct mobility and weapon options that can be used in unique combinations. However, the gameplay footage shows that, instead of this, much of the combat between the characters looks the same: flying around while shooting weapons.
Related: Suicide Squad: KTJL Is Online-Only — Here's Why That's Bad
's playable characters do not literally move around and fight in the same way.
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