Street Fighter 6's recent closed beta test has revealed a swathe of awesome accessibility features bound to greatly help those who need them.
The Street Fighter 6 closed beta, which ran from October 7 — 10 on PS5, Xbox Series X|S and PC, let players try the upcoming fighter online with the currently announced roster of world warriors. Content publisher at Riot Games, Kurominah, shared a screenshot(opens in new tab) of the game's audio accessibility settings. And their findings showed an impressively robust suite of options.
Toggles include various context-based sound cues, like gauging distance from your opponent and distinct sounds for low, mid and high attacks. A follow-up tweet (below) shows Kurominah demonstrating the 'distance to opponent' sound option, which isn't unlike the beeps of a metal detector.
Here is the feature in action with background sounds and music removed so the accessibility sounds can be heard better. pic.twitter.com/R8nngYe2uZOctober 7, 2022
Street Fighter 6 already looks to be going above and beyond in the content department. Online and arcade modes are catered for, naturally, but it's also got what looks to be a robust single player campaign in World Tour, a character creator, and the Battle Hub's Game Center that'll feature classic Capcom arcade games like Final Fight.
Street Fighter 6 is clearly looking to be as appealing as possible to a much broader scope of players. There's the 'Modern' control scheme that aims to ease newcomers in with simplified button inputs. And now we know that Capcom's looking to set a new bar on the accessibility front.
Having optional sounds to distinguish different kinds of attacks and distance from opponent will certainly be a huge help for players new to fighting
Read more on techradar.com