Stranger of Paradise: Final Fantasy Origin is a game with a mixed reputation among Square Enix fans. It's an over-the-top violent soulslike and a dark re-imagining of the first Final Fantasy with some strange narrative choices throughout. That said, Jack himself has been embraced by the fan base as one of the Final Fantasy franchise's more unique protagonists, with the story itself still managing to elicit some somber reactions by the end of it.
This mixed reception hasn't stopped any future plans for the game, as Stranger of Paradise is getting a seasonal set of DLC. The first expansion set is known as «Trials of the Dragon King,» which take place after the main game's story. There are a set of brand-new missions for players to tackle in it, along with a storyline involving the titular Dragon King, Bahamut. A set of new jobs, classes, and weapon types are also coming to the game, such as staves. In a recent interview with Destructoid, Stranger of Paradise director Daisuke Inoue discuss some plans for the future with the game, as well as addressing fan requests.
Stranger of Paradise: Final Fantasy Origin Locks DLC Content Behind Hardest Difficulty Mode
When Inoue was asked about the most requested fix for Stranger of Paradise, he notes that there were three topics that ended up being at the top. There was feedback from fans that asked for more "Final Fantasy elements" and «content worthy of a challenge.» He notes that these two things are being addressed by the additions of the Warrior of Light, Bahamut, and Gilgamesh in the expansion, which he notes saw positive reactions.
The biggest element that he sees from fans that wish to be included in Stranger of Paradise: Final Fantasy Origin was character customization. He notes
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