There's a lot of excitement around Starfield right now, and for good reason. Bethesda may have worked on its fair share of sci-fi games, but it hasn't dabbled in space exploration in a long time. Starfield will give fans a chance to experience outer space through Bethesda's eyes. Of course, in order to do so, Starfield players will need access to spacecraft, which could potentially push Bethesda out of its comfort zone. The Elder Scrolls and Fallout don't particularly emphasize vehicles, but in Starfield, it's crucial that the player can obtain and pilot the vehicle of their choice in order to navigate the world.
Thankfully, there's plenty of other sci-fi games out there that Bethesda can use as sources of inspiration. Perhaps one of the best is No Man's Sky, the once-troubled but now-redeemed spacefaring survival title from Hello Games. In No Man's Sky, the tutorial involves repairing the player's starting starship, but shortly after that, players can start hunting for new ships at their leisure. Starfield can learn a lot from No Man's Sky's broad roster of collectible ships with internal customization, as well as its lack of exterior communication. By borrowing a few ideas from Hello Games, Bethesda can craft an excellent spaceship system.
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The sheer diversity of starships in No Man's Sky should be a core part of Starfield's system. No Man's Sky players can obtain starships belonging to a variety of archetypes, including high-damage Fighters, Haulers with huge inventories, and massive Freighters that can function as flying bases. Each of these No Man's Sky archetypes also spawns with a letter-grade class, usually ranging between S, A, B, and C. Between
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