It’s the second week of our indie spotlight, and it only feels right that - as a British writer who says things like “bloomin’ ‘eck”, “jolly good”, and “toot toot” all the time - that I should take a look at Not For Broadcast, the British-designed indie game that tells the story of a probably-caffeine-addled television controller coming to terms with the slow, poisonous decay of modern media.
Not For Broadcast is deeply chaotic and bitingly satirical. Your role is to censor, warp, and direct a series of television channels, from political broadcasting to sinister advertising that blares on in the background almost constantly. The early part of the game is all about bleeping swear words - cue the Americans missing out on bleeping “fanny” as it's mumbled by a pint-sloshing politician. It means the opposite side of you here than it does over the pond.
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That’s because, despite its dystopian overtones, Not For Broadcast is silly. Completely silly. In a sort of ‘Bottom’ way (that’s a British TV show, maybe you Yanks have one called Fanny), with the crude humor and silly puns - an actor flashes up as starring as General U-Bend in an Archers-esque countryside domestic soap opera - that Rik Mayall and crew would’ve appreciated. These moments are hidden in flashing screens and audio snippets. They’ll make you laugh because you don’t expect them.
This silliness is juxtaposed with serious commentary on the bizarre state of modern hyper-media and hilariously acted scenes. Most FMV games fail because their acting is sub-par. Plenty of content creators I watched play Inscryption skipped straight over the FMV scenes, but they
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