For all its time in development, and gamers being aware of its existence (a trademark for the name was uncovered in 2013), explicit details about Starfield have mostly been light. We’ve known it is a sci-fi game about traveling between planets from the creators of Skyrim for some time, but during Microsoft’s Xbox Games Showcase, Bethesda pulled back the curtain in a big way.
Alongside showing plenty of gameplay covering everything from walking around densely populated cities to exploring unpopulated planets to combat inside and outside of spaceships, Bethesda detailed some of the game’s story and impressive customization options.
Like past Bethesda games, you will find plenty of stories off the main path, but during the 45-minute presentation, we learned about an organization called Constellation that will be driving the main story of the game. The group is a mythical one, thought expired by many, that consider themselves the last true explorers of the galaxy. They are trying to answer humanity’s biggest remaining questions. They have discovered some strange alien technology, and for some reason, it seems to be connecting to you, the player character. The artifact spoke to you for some mysterious reason, and as a result, Constellation wants you to explore it further. What that means, in terms of player direction, is you must enter space to figure things out, and do basically whatever you want along the way.
In Starfield, New Atlantis is a massive populated city under the jurisdiction of the United Colonies. There are other cities under that umbrella, but there are also other metropolises that exist outside that space. These are the Freestar Collective planets and cities, which function more like the Wild West. In
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